import { Object3D } from './../../core/Object3D'; import { Material } from './../../materials/Material'; // Extras / Objects ///////////////////////////////////////////////////////////////////// export class ImmediateRenderObject extends Object3D { constructor( material: Material ); readonly isImmediateRenderObject: true; material: Material; hasPositions: boolean; hasNormals: boolean; hasColors: boolean; hasUvs: boolean; positionArray: null | Float32Array; normalArray: null | Float32Array; colorArray: null | Float32Array; uvArray: null | Float32Array; count: number; render( renderCallback: Function ): void; }